iiMMX 2. 7MMMMMMMMMi MM0 MMM ,MMMM MMMMZ: MMM aMMM2 MMa MMM MM MMMr i:M. MMM MMMMMMMMMM@MMM XMMMMMMMM MMM8 :2i MMMM8 WMMM7 M2MX MZM MMM ZMMX M8Ma MMM M:X0 M7M ZMMW MMMi 7,M22M;ZaZZZZMM SM; r8WMM0; .;S@aMB i;i. rM@ i .;r . :i;X22a2aS XrMMMMMMXi.. .MMMMM0 MM0r7raMMM; MM rMM ZMMW ZMM8iX ___ rMMM8, M _ _< / a0M2,;i7XWW@@WM2 | | / / / | |/ / / |___/_/ ASCII Art Copyright 2004 Sam Maycock, owner of guidedminds.petcubed.co.uk Halo 2 Copyright 2004 Bungie Full Copyright Information at bottom [[ TO DO LIST ]] Xbox Live Gameplay Information Multiplayer Game Variants Multiplayer Custom Game Variants Vehicles Information Weaponary Information Controls with ASCII Enemy ASCII Legendary Notes for Levels The Heretic to The Great Journey [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ CONTENTS ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ | |\_| NOTICES | \|_ To Do List | |_ Guide Alignment Information | |_ Guide Navigation Information | |_ About this guide, and it's author | |_ Email Policy | |_ Credits | | \|_ People to Credit | | |_ Copyright Information | |_ Version History | |\_| NEED TO KNOW ABOUT HALO 2? | \|_ The Controls | | \|_ Controlling Spartan-117 | | |_ Controlling The Arbiter | |_ The Covenant and the Flood | |_ The Vehicles | |_ The Weapons | |\_| QUIET! IT'S STARTING! | \|_ Last Minute Things | |------------------------------------------------------------------------------ | |\_| THE HERETIC | \|_ Movie Briefing | |\_| ARMORY | \|_ Mission Information | |\_| CAIRO STATION | \|_ Pre-mission Information | |_ Home Field Advantage | |_ Priority Shift | |_ Authorized Personnel Only | |_ Return to Sender | |\_| OUTSKIRTS | \|_ Pre-mission Information | |_ They'll Regret That Too | |_ A Day At The Beach | |_ Speed Zone Ahead | |\_| METROPOLIS | \|_ Pre-mission Information | |_ Ladies Like Armor-Plating | |_ This Town Ain't Big Enough for Both of Us | |\_| THE ARBITER | \|_ Pre-mission Information | |_ A Whisper in the Storm | |_ To the Hunt | |\_| ORACLE | \|_ Pre-mission Information | |_ Hey, Watch This! | |_ Dead or Alive... Actually, Just Dead | |\_| DELTA HALO | \|_ Pre-mission Information | |_ Helljumpers | |_ You Break It, You Buy It | |_ Off the Rock, Through the Bush, Nothing But Jackal | |\_| REGRET | \|_ Pre-mission Information | |_ Testament | |_ One Way Ticket | |_ Sorry, Were You in the Middle of Something? | |\_| SACRED ICON | \|_ Pre-mission Information | |_ Uncomfortable Silence | |_ Buyer's Remorse | |_ 100,000 Year's War | |\_| QUARANTINE ZONE | \|_ Pre-mission Information | |_ Objects in the Mirror are Larger Than They Appear | |_ Healthy Competition | |_ Shooting Gallery | |_ That Old, Familiar Feeling | |\_| GRAVEMIND | \|_ Pre-mission Information | |_ Inside Job | |\_| UPRISING | \|_ Pre-mission Information | |_ Oh, So That's How it Is | |_ Step Aside, Let the Man Go Through | |_ Fight Club | |\_| HIGH CHARITY | \|_ Pre-mission Information | |_ Cross-Purposes | |_ Please, Make Yourself at Home | |_ Sanctified | |_ Once More, With Feeling | |\_| THE GREAT JOURNEY | \|_ Pre-mission Information | |_ Your Ass, My Size-24 Hoof | |_ Backseat Driver | |\_| HALO 3 TEASER | |------------------------------------------------------------------------------ | |\_| HALO 2 MULTIPLAYER | \|_ Profile Editing | |_ Playing with your friends | \|_ Playing over a System Link | |_ Playing over the internet | |_ Game Variations | \|_ Custom Variations | |\_| EASTER EGGS | \|_ Screen Eggs | |_ The Skull Hunt | |\_| THE END | \|_ Full Copyright Information |\ |_ Shameless Self Promotion | \ |_ The Real End |__\ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ NOTICES ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ GUIDE ALIGNMENT INFORMATION ]] For the guide to be displayed correctly, make sure that the two lines below are lined up correctly. 1234567890123456789012345678901234567890123456789012345678901234567890123456789 ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZA If this is not lined up, and you use Internet Explorer, press Tools -> Internet Options... -> [ Fonts ], and in the right white box select Courier New. If this is not lined up, and you use Mozilla Firefox, press Tools -> Options... -> [ Fonts & Colors ], and in the Monospace box select Courier New. It should be similar for other browsers. Refresh the page and it should be working. [[ PERMITTED SITES AND BANNED SITES ]] Please Email me (see below for adress) if you wish to host this guide. If you as a reader see a site hosting this without my permission will be banned from doing so. \\ PERMITTED SITES \\ http://www.gamefaqs.com/ [primary site - updated constantly] http://www.neoseeker.com/ http://www.thegenie.net/ \\ BANNED SITES \\ None yet. [[ GUIDE NAVIGATION INFORMATION ]] To Navigate around the guide, simply head to the top of the guide and look at the contents. Find a part you wanted to go to, copy the entire section name, then press CTRL-F and paste it into the box. Press Find, or Find Next, and it should automatically jump to that area. If you know the stage of the level you are at, it makes it easier. Simply press CTRL-F and type it into the box, then press Find, or Find Next, until you get to it. [[ ABOUT THIS GUIDE, AND IT'S AUTHOR ]] This guide was made by some guy in the UK. It's for Halo 2. Made by Bungie. Sequel of Halo. That will be all. [[ EMAIL POLICY ]] If you're gonna send me an email, make sure to read through this entire section first. Do send email if: _____________________________________________________________________________ / \ | You are making a correction about gameplay details, enemy/ally information, | | vehicle information, or firearms information. | | | | You are making a correction to a spelling error or a typo. | | | | You are helping me to add Xbox Live Gameplay information. | | | | You are sending me an interesting Multiplayer mode variant. | \_____________________________________________________________________________/ Or if it is a sensible email, including praise, and complaints (but only if backed up with reasons, please). DO NOT send email if: _____________________________________________________________________________ / \ | You can not speak English, but speak in 1337 or any other Freaky Internet | | developed language. | | | | You use too much innapropriate language. | | | | You have attatched a file. Too many viruses. | | | | The question you asked was already answered at one point in this FAQ. If it | | isn't, but I thought it was, resend it. | \_____________________________________________________________________________/ If it contains at least one point in box one, thanks - do send it and I'll probably add it soon. If you use more than half of one from the second box - don't bother. Well, now that's done, my email address (exclusive to this guide) is: samisanetgeek.halo2@gmail.com [[ CREDITS ]] \\ PEOPLE TO CREDIT \\ Me - for being me. Bungie - for the games. Microsoft - for the console. Wordpad - for the writing? Jesus Christ - error in the Jackal Information section. whotheman88 - for many errors in the Covenant/Flood section. McViking - error in Covenant/Flood section. \\ COPYRIGHT INFORMATION \\ Check the bottom of the guide to see the full copyright information. [[ VERSION HISTORY ]] \\ 21st of NOVEMBER 2004 \\ A few minor mistakes changed. \\ 20th of NOVEMBER 2004 \\ [[ v1 ]] Finished Levels Walkthrough. \\ 19th of NOVEMBER 2004 \\ Added High Charity. \\ 18th of NOVEMBER 2004 \\ Added Uprising. \\ 17th of NOVEMBER 2004 \\ Added up to Gravemind, added Multiplayer Section. Added Easter Eggs. First time submitted to neoSeeker. \\ 16th of NOVEMBER 2004 \\ Added up to Quarantine Zone. \\ 15th of NOVEMBER 2004 \\ Added Covenant, Flood, Vehicles information. Also, first time submitted to GameFAQs. \\ 14th of NOVEMBER 2004 \\ Nothing added, but I've started the Multiplayer section (draft). \\ 13th of NOVEMBER 2004 \\ Up to Regret. \\ 12th of NOVEMBER 2004 \\ Up to the Oracle. \\ 11th of NOVEMBER 2004 \\ The game is out, and I've started the guide. Finished up to The Arbiter. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ NEED TO KNOW ABOUT HALO 2? ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ THE CONTROLS ]] \\ CONTROLLING SPARTAN-117 \\ \\ CONTROLLING THE ARBITER \\ I'm not going to list the controls - just look at the back of your manual, or head to the appropriate section in the Settings screen. [[ THE COVENANT AND THE FLOOD ]] The Covenant can be divided into different species, and in order of status: ____________________________________________________________ / \ | Grunts, Drones, Jackals, Elites, Hunters, Brutes, Prophets | \____________________________________________________________/ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| GRUNTS | Weapons: Plasma Pistol, Needler, Fuel Rod Cannon, Covenant Carbine +-------+ | Ranks: Basic Grunt: Orange | | Intermediate Grunt: Red / | Advanced Grunt: Black/Silver / +---------------------------------------------------------------------------+ | Not much of a problem unless there is an Elite nearby and they're in large | numbers. +---------------------------------------------------------------------------+ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| DRONES | Weapons: Plasma Pistol, Needler +-------+ | / +---------------------------------------------------------------------------+ | Will not do much damage, but they are pretty gawd darned hard to hit them. +---------------------------------------------------------------------------+ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| JACKALS | Weapons: Plasma Pistol, Beam Rifle +--------+ | Ranks: Basic Jackals: Blue Shield | | Intermediate Jackals: Orange Shield / | Advanced Jackals: No Shield / +---------------------------------------------------------------------------+ | The Advanced Jackals appear to use Beam Rifles - they take fewer hits but are | harder to dodge. +---------------------------------------------------------------------------+ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ELITES | Weapons: Plasma Rifle, Fuel Rod Cannon, Covenant Carbine, Energy +-------+ | Sword, All Other Weapons | | Ranks: Basic Elite: Blue / | Intermediate Elite: Red / | Advanced Elite: Silver / | Commander Elite: Gold / +-------------------------------------------------------------------------+ | Some Elites have thruster packs to hover around to your annoyance. The Blue | and Red aren't much of a problem, but the other two often have Energy Swords, | so it would be best to take combat from a safe distance. +---------------------------------------------------------------------------+ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| HUNTERS | Weapons: Fuel Rod Cannon +--------+ | / +---------------------------------------------------------------------------+ | These will die from a few hits from a Sniper Rifle. If you don't have any of | them, lob some Plasma Grenades and shoot them +---------------------------------------------------------------------------+ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| BRUTES | Weapons: Brute Plasma Rifle, Brute Shot, Covenant Carbine, Shotgun +-------+ | Ranks: There are different types, but all are the same (when fighting.) / +---------------------------------------------------------------------------+ | Whatever the Brutes are equipped with, it's probably best you did it from far | away, as it will obliterate you otherwise. +---------------------------------------------------------------------------+ ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| PROPHETS | Weapons: Prophets Chair +---------+ | / +---------------------------------------------------------------------------+ | These are immune to firearms - to defeat it hop onto the chair with X and | tap B repeatedly. +---------------------------------------------------------------------------+ The Flood have three forms - here is a bit of info on each. Infection Form | The smallest, coming in large numbers to kill you. ---------------|--------------------------------------------------- Combat Form | These are infected Covenant, Marines, or whatever | else. The Strongest form. ---------------|--------------------------------------------------- Carrier Form | These are believed to be old Infection an Combat | form or injured forms. It explodes producing more | Infection Form. [[ THE VEHICLES ]] This may be updated later - but all of the information that you need to know about vehicles is in the guide booklet, pages 16-19. [[ THE WEAPONS ]] The same applies to the weapons, pages 10-15. This will probably be updated first out of the two, if I ever do update it. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ QUIET! IT'S STARTING! ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ LAST MINUTE INFORMATION ]] The important things to know about this guide was that it was written for use on Normal. For Easy, expect few enemies. For Heroic, expect more enemies. For Legemdary, this guide will only be rough for you - as many more things change here. Co-operative mode is a special mode where you and a friend can simultaneously fight your way through the storyline using your individual profiles. In some places where you can have it easier - some places you have it harder. I don't think there's anything else - so onto the levels! [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ THE HERETIC ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ MOVIE BRIEFING ]] The game starts in a movie, in the Covenant's Holy City. You learn a bit more about the original storyline for Halo: Combat Evolved. If you haven't played it, this movie will be important to your understanding of this game. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ ARMORY ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ MISSION OBJECTIVES ]] Next, it moves over to the Earth's Defense system. This is where the tutorial begins. Use the right analog stick to wave over the targets. When done, walk over to the "zapper". Press and Hold X in it to start. Walk into the room. It'll move upwards, then into the monorail. On the end of it, walk out. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ CAIRO STATION ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ PRE-MISSION INFORMATION ]] You're welcomed back to Earth, but then we head back to the Covenant City. The "heretic" is locked into some kind of machine. On Earth, you'll meet Cortana again. Covenant City, the heretic is told about being no greater herecy. Earth, you meed Keyes' daughter. Covenant, the heretics armour is stripped, and is put in "terrible pain". Earth, you'll find that Covenant are trying to annoy you by sending in ships. Out of the movie, head downstairs to get your weapons. You'll get a Battle Rifle halfway down, and walk up to the table for an SMG. Don't forget to press Y at the table too, so you can get used to dual-wielding. Left trigger without a dual-wielding weapon will fire a grenade, with one it will fire the left hand weapon. Right trigger always fires from the right hand weapon. [[ HOME FIELD ADVANTAGE ]] From following the route around, head down the stairs and behind an object. When the Covenant open the door, use both weapons to kill the larger ones (Elites) first, then the smaller Grunts. If you're shield is low, duck (push the left analog stick in) behind an object. Wait for the Covenant to come to you, and when the soldiers advance, you follow. Don't swap any of your weapons yet, either, as the Covenant's Plasma Rifles are pretty useless. The next section is as easy, but the Elites have Plasma Rifles. These are pretty decent weapons, so swap if you're low on SMG ammo. Head up the path, right, then up the stairs. At the top is a load of SMG ammo, get it if needed, the head onwards. Ignore the area to the right, and head on and down the stairs - watch out for the Elite. Kill the few Covenant, then head to the left where you'll see Jackson. Stay back and kill as many Covenant as you can. Advance when you have killed all you can see, and kill any remaining that you can see. Head to the top, then left. Kill these, then follow the path for some stairs. Go up, and through the two adjacent sets of doors. In this room, stay up on the raised platform where ever and whenever possible - if you fall, just jump onto some boxes and up again, or stay lower down for a more personal combat experience. Watch out - being on the second floor is dangerous, as Elites can jump up that height. Annoying, eh? Wipe out all the Covenant. After hearing Cortana, watch the explosion. Oops. Not finished yet, after all. To do this next section, hop on down to the lower floor and the other side of the room and kill all of these Covenant coming from the door in the corner. Once all are dead, through the door and follow the path around. Two Grunts have taken over the turrets on the next floor up - shoot these down (or leave them for the Marines to destroy), then head slightly further, and kill the Covenant. [[ PRIORITY SHIFT ]] After another explosion, go to the center back of the room and go down the stairs just befor the door and to the left of it. Straight up the path and watch out for the Elite as you go up the stairs on the other side of the room. There is also an invisible Elite here, so stay on guard for background irregulations. Kill the two Elites here - pick up the shotgun that's lying around too - then through the open (or non existent) door. You're back in the where you started, basically. Two well fired Shotgun ammo is enough to kill an Elite, one for a Grunt, so do so. You might want to use your secondary weapon as Shotgun ammo is precious. Head all the way up to the top of the room, killing the Covenant, of course, left at the end then a sharp right, and up the stairs. Kill the hovering Elites in this room, then through the doors, and through more doors for a checkpoint. Head on in this room to meet Keyes daughter (I'll write her name at some point) and kill all the Covenant. Head down a bit (ignore the first door to the right, dead end) but head to the bottom and follow the arrow with "Umbilicals". [[ AUTHORIZED PERSONNEL ONLY ]] Kill the two flying Elites here, then into the outside place. Follow the red arrows to shipping, then into the building. Through the door, head towards the evil looking drop, and kill the evil Drones. Shortly after killing all of them, hop onto the elevator and kill these Covenant, and those two Marines have no purpose anymore. Thwack them with B for funny phrases! Head to the other side of the elevator and X the keypad. When on the flat on the other end, go through the door and head on. This time, the hovering ones are really unhelpful, as they are very jumpy. Shoot them down, nonetheless. I found it easiest to go slightly left, wait for them to settle, and lob a plasma grenade. The one on the turret is annoying, but you can avoid him. Take the left or the right paths, wait for it to go up. From the right hand side one, jump to the middle, left and through that door, and for the left hand side one, walk up and left inside the building. [[ RETURN TO SENDER ]] The bomb is through that door, but you need to eliminate all Covenant first. Head straight behind the crates, and fire grenades. When an Elite comes over to investigate, shoot it quickly. Watch out for the Needlers - duck when they are coming. When there is no Covenant left, go up to the bomb for a movie. The bomb is dragged into an Airlock. You jump onto the bomb as it leaves, and it blows up the entire ship. Of course, you jump off of the bomb just in time and conveniently landed on Keyes daughter's ship. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ OUTSKIRTS ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ PRE-MISSION INFORMATION ]] The movie begins. You learn about the Prophet of Regret, but anyway - the important thing is that big thing - it is called the Scarab. Don't worry about that for now. It blows up your ship - you could say... [[ THEY'LL REGRET THAT TOO ]] Follow the Marines up to that wall, then left down the alley. Here is where a majority of this level is gonna take place. Say hello to the Jackals too - as this is their first appearence. To save ammo for later, I reccomend physically attacking Jackals and Grunts, and shooting the Elites. You can also go up into that big building, and man the turret, even though it's aim is somewhat restrictive, or shoot them down. Listen to the advice given by the marines for information where they are. (Ooh - go to Sarge and steal his Sniper Rifle - this is so much more helpful, so use your secondary weapon until the time comes.) Apart from that, this area is really unFAQable, so read on when you hear the music change for the second change in music. Get that Sniper out and kill these Hunters quick if you want to stay alive. Press Right Analog stick In to zoom in to 5x, again for 10x, and again to return to normal. Zooming can be done with a few other weapons, like Battle Rifles, but the Sniper has the furthest distance. When you see a large green glow coming from their guns, duck or move sharpish. If you lost track of the Sniper, lob Grenades. And lots of them. When they're dead, head through the door they opened up for you. Follow the path. If you've still got Sniper Ammo, (you should have _loads_) you can make this section so easy. If not, dodge and ducking are the best options available to you. Head up the route and you'll Rendezvous with the Pelican, then head further and to head towards the next downed Pelican. Unfortunately for you, Snipers from this point on on this level quite frankly suck. Kill all the Covenant and use the crates and other objects to help. Around halfway up the path is a left turning - follow it, but jump around as to avoid those annoying Beams. Kill these Covenant, then head right, then at the end head left and towards the marines. You can be lazy here if you want and let the Marines kill all of them - this prevents loss of ammo. Follow through the hotel, press white first so you can see, then ahead killing the Covenant as you go. On the other side of the hotel - completley ignore that dropship that's killing you - you'll live longer. When it has gone, kill every single Covenant that it left. You'll see the Marines have boarded a Warthog - you're first chance to drive in this game. Drive, logically, or if you aren't too sure, hop on the turret and let him do the driving. [[ A DAY AT THE BEACH ]] Firstly - drive in the direction the Warthog is facing. The Left Analog stick moved up moves it forwards, down is backwards. The Right Analog stick moves you in the direction you push it. Left turns it left, Right turns it right. Head over the bump. Head left towards the Covenant post, and make sure you're driving pretty sharpish so you can get out of there. You can drive through this bit, and I wholy advise you do. Around the U bend onto the beach on the other side is pretty straight forward too - just follow the beach and up a ramp like the one previously. Next is quite complicated - simply drive around the rocks at the far end of the beach, into the tunnel. Follow it down, left and down again. [[ SPEED ZONE AHEAD ]] As the mission title suggests, the faster you get through this, the better your chances. Quite soon into the tunnel (if you are using a Warthog) you'll see a big green beam. Avoid it, obviously, but it's the Scarab. Carry on down. If you are in a Ghost, or walking, you'll see a Warthog speeding down at the next Covenant outpost, jump on it to make everything sooo much easier. After this, the whole tunnel becomes much much harder. Two helpful tips: look at those big things, avoid them at all costs. Okay - in a Warthog every so often is a jump. This is a problem - you'll flip and most probably lose your Warthog - so make sure you go to the side of them. A Warthog will clear this really easy, just be quick and avoid them. A long tunnel for those in a Warthog - short for those in a Ghost. At the end is a tough challenge - two Wraith (Covenant Tanks). Drive to the side, yes, into the boxes, and straight up and out of the level. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ METROPOLIS ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ PRE-MISSION INFORMATION ]] You emerge from that large tunnel, and you are greeted with what seems like _the_longest_ bridge ever. The Sarge drops off a tank (called a Scorpion) for you. After Cortana's moaning, Sarge leaves on a phrase: "I know what ladies like." I'm sure it's not true, but supposedly.. [[ LADIES LIKE ARMOR-PLATING ]] Even though the tank is pretty much there, there is a Warthog. This makes this level so much easier than if you did it with the Scorpion. Head right from the tank and it's near the toll both structures. The Scorpion's speed is stupidly slow, so I am just writing as if you used the Warthog. Drive straight across the bridge - the only things you need worry about is a hole half-way across and a Wraith nearby. At the end past the toll booths, head straight down the tunnel. The level was probably designed so you would have to walk - it is simple to use the Warthog however. Simply go up the ramp with the marines in the vehicle. They'll continue onwards - wait a while, then drive quickly up. This may take a few practise attempts. On the next side it's much easier to run for your life at the end as it is hard to get up there. Shoot down Covenant that get in your way, then dash for the surface - jumping in case any Covenant you missed start to shoot and follow you. [[ THIS TOWN AIN'T BIG ENOUGH FOR BOTH OF US ]] Straight ahead is a clueless Covenant - press B behind it to kill it. You'll also see a mad Warthog driving around - jump down and take Drivers Seat. Follow the grass around until you see two gaps in the wall. Head down here. Because you're in a Warthog, we're gonna do this fast - head straight down and dodge the Wraith - head through the obvious opening, and then follow the path around. Now - we're looking for another Warthog - once you've found it, take Gunner. Your new objective is to pummel those three Wraithes out of their shoes. Keep your finger on Right Trigger and shoot at anything. Eventually you'll end up at your location provided you stayed in the Warthog. Head inside for a quick briefing (the first soldier you meet has a Rocket Launcher - steal it from him), then up the stairs and wait near the other marines. Watch the Scarab destroy a Scorpion on the road you were just on. Now - I think it's about time we kicked it. A couple of times, of course. Follow the marines until you are outside the building. (Totally Cool Music here, I thinking) If you have a Rocket Launcher from before, head up from here for some ammo. If not, first head right, get it, then back. The easiest way to defeat is - to stay behind it. Don't shoot it - it can not harm you, you'll just waste your ammo. Follow it all the way to the end of the path - then make a jump on board. Use your Rocket Launcher here. Movie Sequence: The Scarab is destroyed - and you see a huge ship about to jump through the city - and it does, sending a destructive globe throughout the city. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ [[ THE ARBITER ]] [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [[ PRE-MISSION INFORMATION ]] The heretic is being dragged through a kind of Covenant jail to the Prophets of Truth and Mercy, where he dismisses the Brutes. He starts to talk about the Arbiters, and the fact that they know he was not the heretic, but another Covenant. He decides to become the Arbiter - the story then continues in a Covenant dropship heading towards a piece of the original Halo ring. To make this easier, as it is Covenant against Covenant, the Covenant on your team will be called "Covenant". The enemy Covenant will be called "Enemies". Pretty obvious, but this is really important you check the target ring colour - Red means enemy - shoot! Green means Ally - don't shoot. Sorted. [[ A WHISPER IN THE STORM ]] Now that you're used to the Spartan-II7 HUD, you can let yourself run wild with a Covenant one. The only difference is next to the grenades - your Active Camouflage timer. This will decrease pretty fast - 10 seconds, taking 10 seconds to charge up again - simply press white. And the HUD is Purple. Follow the Covenant down, and through the door when it unlocks. Press white after the Prophet has finished speaking, and head through, using your Energy Sword to defeat it. Stay back with the Covenant too - when they're all gone, go up the ramp and the Covenant will follow. Head down and use the blocks as cover - the enemies are coming from the bottom. Once they're all defeated head down to the lower floor and in the direction of the entrance. Defeat the enemies, and wait for other Covenant to join you. Press the button on the elevator when you're done. If you want, kill the enemies, but it's easier to head to the back of the room to the right and flick the switch to get more Covenant to help. After killing all of the enemies, a